LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.450295 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +9:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-B371596A49CE33B2062B19BB07AC03A4 Session CrashGUID >==================================================== LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds LogConfig: Display: Loading Android ini files took 0.03 seconds LogConfig: Display: Loading IOS ini files took 0.03 seconds LogConfig: Display: Loading Mac ini files took 0.03 seconds LogConfig: Display: Loading HoloLens ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.04 seconds LogConfig: Display: Loading TVOS ini files took 0.04 seconds LogConfig: Display: Loading Windows ini files took 0.04 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds LogConfig: Display: Loading Linux ini files took 0.04 seconds LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin MatineeToLevelSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin RuntimePhysXCooking LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' SourceControl: Source control is disabled SourceControl: Source control is disabled PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-CL-19206456 LogInit: Engine Version: 5.0.0-19206456+++UE5+Release-5.0 LogInit: Compatible Engine Version: 5.0.0-19206456+++UE5+Release-5.0 LogInit: Net CL: 19206456 LogInit: OS: Windows 11 (21H2) (), CPU: AMD Ryzen 9 4900HS with Radeon Graphics , GPU: AMD Radeon(TM) Graphics LogInit: Compiled (64-bit): Mar 2 2022 05:06:12 LogInit: Compiled with Visual C++: 19.29.30138.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0 LogInit: Command Line: -EpicPortal -epicusername=NoboluOotsukaUE -epicuserid=965cb99a85394622965ad91ce011cec2 -epiclocale=ja -epicsandboxid=ue LogInit: Base Directory: D:/Program Files/Epic Games/UE_5.0/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 34 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 33 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogD3D11RHI: D3D11 min allowed feature level: 11_0 LogD3D11RHI: D3D11 max allowed feature level: 11_1 LogD3D11RHI: D3D11 adapters: LogD3D11RHI: Testing D3D11 Adapter 0: LogD3D11RHI: Description : NVIDIA GeForce RTX 2060 with Max-Q Design LogD3D11RHI: VendorId : 10de LogD3D11RHI: DeviceId : 1f12 LogD3D11RHI: SubSysId : 1f111043 LogD3D11RHI: Revision : 00a1 LogD3D11RHI: DedicatedVideoMemory : 6270484480 bytes LogD3D11RHI: DedicatedSystemMemory : 0 bytes LogD3D11RHI: SharedSystemMemory : 12573261824 bytes LogD3D11RHI: AdapterLuid : 0 58678 LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2060 with Max-Q Design' (Feature Level 11_1) LogD3D11RHI: 5980/0/11990 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de LogD3D11RHI: Testing D3D11 Adapter 1: LogD3D11RHI: Description : AMD Radeon(TM) Graphics LogD3D11RHI: VendorId : 1002 LogD3D11RHI: DeviceId : 1636 LogD3D11RHI: SubSysId : 1f111043 LogD3D11RHI: Revision : 00c5 LogD3D11RHI: DedicatedVideoMemory : 520724480 bytes LogD3D11RHI: DedicatedSystemMemory : 0 bytes LogD3D11RHI: SharedSystemMemory : 12573261824 bytes LogD3D11RHI: AdapterLuid : 0 56493 LogD3D11RHI: 1. 'AMD Radeon(TM) Graphics' (Feature Level 11_1) LogD3D11RHI: 496/0/11990 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1002 LogD3D11RHI: Testing D3D11 Adapter 2: LogD3D11RHI: Description : Microsoft Basic Render Driver LogD3D11RHI: VendorId : 1414 LogD3D11RHI: DeviceId : 008c LogD3D11RHI: SubSysId : 0000 LogD3D11RHI: Revision : 0000 LogD3D11RHI: DedicatedVideoMemory : 0 bytes LogD3D11RHI: DedicatedSystemMemory : 0 bytes LogD3D11RHI: SharedSystemMemory : 12573261824 bytes LogD3D11RHI: AdapterLuid : 0 58637 LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_1) LogD3D11RHI: 0/0/11990 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: LogD3D11RHI: Description : NVIDIA GeForce RTX 2060 with Max-Q Design LogD3D11RHI: VendorId : 10de LogD3D11RHI: DeviceId : 1f12 LogD3D11RHI: SubSysId : 1f111043 LogD3D11RHI: Revision : 00a1 LogD3D11RHI: DedicatedVideoMemory : 6270484480 bytes LogD3D11RHI: DedicatedSystemMemory : 0 bytes LogD3D11RHI: SharedSystemMemory : 12573261824 bytes LogD3D11RHI: AdapterLuid : 0 58678 LogInit: Selected Device Profile: [WindowsEditor] LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] LogHAL: Display: Platform has ~ 24 GB [25146523648 / 34359738368 / 24], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] LogDeviceProfileManager: Going up to parent DeviceProfile [] LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Saved/Config/WindowsEditor/Editor.ini] LogInit: Computer: LAPTOP-00GMF51T LogInit: User: furcr LogInit: CPU Page size=4096, Cores=8 LogInit: High frequency timer resolution =10.000000 MHz LogMemory: Memory total: Physical=23.4GB (24GB approx) LogMemory: Platform Memory Stats for WindowsEditor LogMemory: Process Physical Memory: 270.25 MB used, 275.68 MB peak LogMemory: Process Virtual Memory: 240.16 MB used, 240.16 MB peak LogMemory: Physical Memory: 11656.37 MB used, 12325.22 MB free, 23981.59 MB total LogMemory: Virtual Memory: 16369.34 MB used, 30140.25 MB free, 46509.59 MB total LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" LogWindows: WindowsPlatformFeatures enabled LogInit: Physics initialised using underlying interface: Chaos LogInit: Overriding language with editor language configuration option (ja). LogInit: Using OS detected locale (ja-JP). LogInit: Setting process to per monitor DPI aware LogWindowsTextInputMethodSystem: Available input methods: LogWindowsTextInputMethodSystem: - 日本語 (日本) - Microsoft IME (TSF IME). LogWindowsTextInputMethodSystem: Activated input method: 日本語 (日本) - Microsoft IME (TSF IME). LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x1f12 (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'AMD Radeon(TM) Graphics' (P:1 D:1) LogWindows: 1. 'AMD Radeon(TM) Graphics' (P:0 D:0) LogWindows: 2. 'AMD Radeon(TM) Graphics' (P:0 D:0) LogWindows: 3. 'AMD Radeon(TM) Graphics' (P:0 D:0) LogWindows: 4. 'NVIDIA GeForce RTX 2060 with Max-Q Design' (P:0 D:0) LogWindows: 5. 'NVIDIA GeForce RTX 2060 with Max-Q Design' (P:0 D:0) LogWindows: 6. 'NVIDIA GeForce RTX 2060 with Max-Q Design' (P:0 D:0) LogWindows: 7. 'NVIDIA GeForce RTX 2060 with Max-Q Design' (P:0 D:0) LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2060 with Max-Q Design LogD3D11RHI: Driver Version: 30.0.14.9649 (internal:30.0.14.9649, unified:30.0.14.9649) LogD3D11RHI: Driver Date: 10-20-2021 LogRHI: Texture pool is 4186 MB (70% of 5980 MB) LogD3D11RHI: Creating D3DDevice using adapter: LogD3D11RHI: Description : NVIDIA GeForce RTX 2060 with Max-Q Design LogD3D11RHI: VendorId : 10de LogD3D11RHI: DeviceId : 1f12 LogD3D11RHI: SubSysId : 1f111043 LogD3D11RHI: Revision : 00a1 LogD3D11RHI: DedicatedVideoMemory : 6270484480 bytes LogD3D11RHI: DedicatedSystemMemory : 0 bytes LogD3D11RHI: SharedSystemMemory : 12573261824 bytes LogD3D11RHI: AdapterLuid : 0 58678 LogD3D11RHI: RHI has support for 64 bit atomics LogD3D11RHI: Async texture creation enabled LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported LogD3D11RHI: Array index from any shader is supported LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) LogRHI: GeForceNow SDK initialized: 1 LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/TurnkeyReport_0.log" -log="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/TurnkeyLog_0.log" -project="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" -platform=all' LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/TurnkeyReport_0.log" -log="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/TurnkeyLog_0.log" -project="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" -platform=all" ] LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' LogTargetPlatformManager: Display: Building Assets For WindowsEditor LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it LogTargetPlatformManager: Loaded format module AudioFormatADPCM LogTargetPlatformManager: ADPCM LogTargetPlatformManager: PCM LogTargetPlatformManager: Loaded format module AudioFormatBink LogTargetPlatformManager: BINKA LogTargetPlatformManager: Loaded format module AudioFormatOgg LogTargetPlatformManager: OGG LogTargetPlatformManager: Loaded format module AudioFormatOpus LogTargetPlatformManager: OPUS LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it LogTargetPlatformManager: Loaded format module MetalShaderFormat LogTargetPlatformManager: SF_METAL LogTargetPlatformManager: SF_METAL_MRT LogTargetPlatformManager: SF_METAL_TVOS LogTargetPlatformManager: SF_METAL_MRT_TVOS LogTargetPlatformManager: SF_METAL_SM5 LogTargetPlatformManager: SF_METAL_MACES3_1 LogTargetPlatformManager: SF_METAL_MRT_MAC LogTargetPlatformManager: Loaded format module ShaderFormatD3D LogTargetPlatformManager: PCD3D_SM6 LogTargetPlatformManager: PCD3D_SM5 LogTargetPlatformManager: PCD3D_ES31 LogTargetPlatformManager: D3D_ES3_1_HOLOLENS LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL LogTargetPlatformManager: GLSL_150_ES31 LogTargetPlatformManager: GLSL_ES3_1_ANDROID LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM LogTargetPlatformManager: VVM_1_0 LogTargetPlatformManager: Loaded format module VulkanShaderFormat LogTargetPlatformManager: SF_VULKAN_SM5 LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID LogTargetPlatformManager: SF_VULKAN_ES31 LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../../Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush LogShaderCompilers: Display: Shader autogen file written: ../../../../../../Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../../Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush LogShaderCompilers: Display: Shader autogen file written: ../../../../../../Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Download/Game/TPT_PacBuild/PacBuild 5.0/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Download/Game/TPT_PacBuild/PacBuild 5.0/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. LogTurnkeySupport: Completed SDK detection: ExitCode = 0 LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1025 MiB) LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. LogDerivedDataCache: Speed tests for C:/Users/furcr/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds LogDerivedDataCache: Display: Performance to C:/Users/furcr/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1229.10MBs, RandomWriteSpeed=175.69MBs. Assigned SpeedClass 'Local' LogDerivedDataCache: Using Local data cache path C:/Users/furcr/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. LogVirtualization: VirtualizationSystem name found in ini file: None LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled LogShaderCompilers: Guid format shader working directory is -12 characters bigger than the processId version (../../../../../../Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/Shaders/WorkingDirectory/23048/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/furcr/AppData/Local/Temp/UnrealShaderWorkingDir/A46A927F4EF65259A04C36A0C9133F14/'. LogXGEController: Display: Initialized XGE controller. XGE tasks will not be spawned on this machine. LogShaderCompilers: Display: Using XGE Controller for Shader Compilation. LogSlate: Using FreeType 2.10.0 LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogAssetRegistry: FAssetRegistry took 0.0146 seconds to start up LogEditorDomain: Display: EditorDomain is Disabled LogSerialization: UsePackageTrailer: 'false' LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). LogInit: Selected Device Profile: [WindowsEditor] LogDeviceProfileManager: Active device profile: [0000066FCE794D00][0000066FC5CE0000 50] WindowsEditor LogDeviceProfileManager: Profiles: [0000066FCE7947C0][0000066FC5CE2800 50] Windows, [0000066FCE794D00][0000066FC5CE0000 50] WindowsEditor, [0000066FCE792300][0000066FC5CEA000 50] WindowsServer, [0000066FCE794280][0000066FC055C800 50] WindowsClient, [0000066FCE792680][0000066FC8DFC800 50] IOS, [0000066FCE790FC0][0000066FC5C85000 50] iPadAir2, [0000066FCE795400][0000066FB55D0000 50] IPadPro, [0000066FCE795780][0000066FC5CE5000 50] iPadAir3, [0000066FCE790C40][0000066FCE9B0000 50] iPadAir4, [0000066FCE794EC0][0000066FCE9B5000 50] iPadMini4, [0000066FCE793640][0000066FCE9B7800 50] iPadMini5, [0000 066FCE791180][0000066FCE9BA000 50] iPadMini6, [0000066FCE797A80][0000066FCEA00000 50] iPhone6S, [0000066FCE7978C0][0000066FCEA02800 50] iPhone7, [0000066FCE797540][0000066FCEA05000 50] iPodTouch7, [0000066FCE792F40][0000066FCEA0A000 50] iPhone6SPlus, [0000066FCE791A40][0000066FCEA0C800 50] iPhone7Plus, [0000066FCE792D80][0000066FC5C87800 50] iPhoneSE, [0000066FCE7971C0][0000066FCE9BC800 50] iPhone8, [0000066FCE792140][0000066FCEA07800 50] iPhone8Plus, [0000066FCE792BC0][0000066FCEA10000 50] iPhoneX, [0000066FCE793B80][0000066FCEA15000 50] iPhoneXS, [0000066FCE791C00][0000066FCEA17800 50] iPhon eXSMax, [0000066FCE796E40][0000066FCEA1A000 50] iPhoneXR, [0000066FCE790E00][0000066FCEA1C800 50] iPhone11, [0000066FCE793100][0000066FCE9B2800 50] iPhone11Pro, [0000066FCE790A80][0000066FCE9C0000 50] iPhone11ProMax, [0000066FCE793F00][0000066FCE9C5000 50] iPhoneSE2, [0000066FCE7940C0][0000066FCE9C7800 50] iPhone12Mini, [0000066FCE790000][0000066FCE9CA000 50] iPhone12, [0000066FCE795CC0][0000066FCE9CC800 50] iPhone12Pro, [0000066FCE796580][0000066FCEA12800 50] iPhone12ProMax, [0000066FCE791880][0000066FCE9D0000 50] iPhone13Mini, [0000066FCE795080][0000066FCE9D5000 50] iPhone13, [0000066FCE7967 40][0000066FCE9D7800 50] iPhone13Pro, [0000066FCE791DC0][0000066FCE9DA000 50] iPhone13ProMax, [0000066FCE791340][0000066FCE9DC800 50] iPadPro105, [0000066FCE790380][0000066FCE9C2800 50] iPadPro129, [0000066FCE796AC0][0000066FCE9E0000 50] iPadPro97, [0000066FCE791500][0000066FCE9E5000 50] iPadPro2_129, [0000066FCE7901C0][0000066FCE9E7800 50] iPad5, [0000066FCE791F80][0000066FCE9EA000 50] iPad6, [0000066FCE793480][0000066FCE9EC800 50] iPad7, [0000066FCE796040][0000066FCE9D2800 50] iPad8, [0000066FCE797C40][0000066FCE7C0000 50] iPad9, [0000066FCE7924C0][0000066FCE7C5000 50] iPadPro11, [0000066FCE 795B00][0000066FCE7C7800 50] iPadPro2_11, [0000066FCE796C80][0000066FCE7CA000 50] iPadPro3_11, [0000066FCE7939C0][0000066FCE7CC800 50] iPadPro3_129, [0000066FCE797E00][0000066FCE9E2800 50] iPadPro4_129, [0000066FCE794B40][0000066FCEA30000 50] iPadPro5_129, [0000066FCE798880][0000066FCEA35000 50] AppleTV, [0000066FCE798340][0000066FCEA37800 50] AppleTV4K, [0000066FCE795E80][0000066FCEA3A000 50] TVOS, [0000066FCE79A640][0000066FCE7C2800 50] Mac, [0000066FCE79A9C0][0000066FCEA3C800 50] MacEditor, [0000066FCE7986C0][0000066FCEA40000 50] MacClient, [0000066FCE799D80][0000066FCEA45000 50] MacServer, [0000066FCE79AD40][0000066FCEA4A000 50] Linux, [0000066FCE79B0C0][0000066FCEA47800 50] LinuxEditor, [0000066FCE79A480][0000066FCEA4C800 50] LinuxArm64Editor, [0000066FCE795940][0000066FCEA32800 50] LinuxArm64, [0000066FCE796200][0000066FCEA50000 50] LinuxClient, [0000066FCE79AB80][0000066FCEA55000 50] LinuxArm64Client, [0000066FCE794600][0000066FCEA57800 50] LinuxServer, [0000066FCE7955C0][0000066FCEA5A000 50] LinuxArm64Server, [0000066FCE794440][0000066FCEA5C800 50] Android, [0000066FCE798F80][0000066FCEA42800 50] Android_Preview_OpenGL, [0000066FCE798500][0000066FCEA60000 50] Android_Previe w_Vulkan, [0000066FCE79B980][0000066FCEA65000 50] Android_Low, [0000066FCE793800][0000066FCEA67800 50] Android_Mid, [0000066FCE79BB40][0000066FCEA6A000 50] Android_High, [0000066FCE793D40][0000066FCEA6C800 50] Android_Default, [0000066FCE797380][0000066FCEA52800 50] Android_Adreno4xx, [0000066FCE799140][0000066FCEA70000 50] Android_Adreno5xx_Low, [0000066FCE796900][0000066FCEA75000 50] Android_Adreno5xx, [0000066FCE792A00][0000066FCEA77800 50] Android_Adreno6xx, [0000066FCE79B440][0000066FCEA7A000 50] Android_Adreno6xx_Vulkan, [0000066FCE792840][0000066FCEA7C800 50] Android_Mali_T6xx, [0000066 FCE799A00][0000066FCEA62800 50] Android_Mali_T7xx, [0000066FCE79A800][0000066FCEA80000 50] Android_Mali_T8xx, [0000066FCE797FC0][0000066FCEA85000 50] Android_Mali_G71, [0000066FCE7932C0][0000066FCEA87800 50] Android_Mali_G72, [0000066FCE799840][0000066FCEA8A000 50] Android_Mali_G72_Vulkan, [0000066FCE797000][0000066FCEA8C800 50] Android_Mali_G76, [0000066FCE79BD00][0000066FCEA72800 50] Android_Mali_G76_Vulkan, [0000066FCE79B600][0000066FCEA90000 50] Android_Mali_G77, [0000066FCE79C780][0000066FCEA95000 50] Android_Mali_G77_Vulkan, [0000066FCE79C240][0000066FCEA97800 50] Android_Mali_G78, [0000 066FCE797700][0000066FCEA9A000 50] Android_Mali_G78_Vulkan, [0000066FCE798C00][0000066FCEA9C800 50] Android_Mali_G710, [0000066FCE799300][0000066FCEA82800 50] Android_Mali_G710_Vulkan, [0000066FCE79C940][0000066FCEAA0000 50] Android_Vulkan_SM5, [0000066FCE79CCC0][0000066FCEAA5000 50] Android_PowerVR_G6xxx, [0000066FCE799BC0][0000066FCEAA7800 50] Android_PowerVR_GT7xxx, [0000066FCE79D740][0000066FCEAAA000 50] Android_PowerVR_GE8xxx, [0000066FCE79D200][0000066FCEAAC800 50] Android_PowerVR_GM9xxx, [0000066FCE79B280][0000066FCEA92800 50] Android_PowerVR_GM9xxx_Vulkan, [0000066FCE79C400][0000066FCE AB0000 50] Android_TegraK1, [0000066FCE799F40][0000066FCEAB5000 50] Android_Unknown_Vulkan, [0000066FCE79D900][0000066FCEAB7800 50] Oculus_Quest, [0000066FCE79DAC0][0000066FCEABA000 50] Oculus_Quest2, [0000066FCE798DC0][0000066FCEABC800 50] HoloLens, LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging LogMeshReduction: No distributed automatic mesh merging module available LogMeshMerging: No distributed automatic mesh merging module available LogNetVersion: PacBuild 1.0.0, NetCL: 19206456, EngineNetVer: 23, GameNetVer: 0 (Checksum: 1535549275) LogSlate: Border LogSlate: BreadcrumbButton LogSlate: Default LogSlate: Icons.Save LogSlate: Icons.Toolbar.Settings LogSlate: ListView LogSlate: SoftwareCursor_CardinalCross LogSlate: SoftwareCursor_Grab LogSlate: TableView.DarkRow LogSlate: TableView.Row LogSlate: TreeView SourceControl: ソースコントロールは無効です SourceControl: ソースコントロールは無効です SourceControl: ソースコントロールは無効です LogUObjectArray: 20536 objects as part of root set at end of initial load. LogUObjectAllocator: 5578248 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogPython: Using Python 3.9.7 LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogTcpMessaging: Initializing TcpMessaging bridge LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 09919A364B2BD2CB921FA68075029C5B | Instance: 9E302A3D427DFCC1E3D02DBBE9C5AFC2 (LAPTOP-00GMF51T-23048). SourceControl: ソースコントロールは無効です SourceControl: ソースコントロールは無効です SourceControl: ソースコントロールは無効です LogUProjectInfo: Found projects: LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogCollectionManager: Loaded 0 collections in 0.002467 seconds LogFileCache: Scanning file cache for directory 'D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Saved/Collections/' took 0.00s LogFileCache: Scanning file cache for directory 'D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Content/Developers/furcr/Collections/' took 0.00s LogFileCache: Scanning file cache for directory 'D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Content/Collections/' took 0.00s LogEngine: Initializing Engine... LogStats: UGameplayTagsManager::InitializeManager - 0.000 s LogInit: Initializing FReadOnlyCVARCache LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 LogAIModule: Creating AISystem for world Untitled LogAudio: Display: Initializing Audio Device Manager... LogAudio: Display: Loading Default Audio Settings Objects... LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). LogAudio: Display: Registering Engine Module Parameter Interfaces... LogAudio: Display: Audio Device Manager Initialized LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True LogAudioMixer: Display: Audio Mixer Platform Settings: LogAudioMixer: Display: Sample Rate: 48000 LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 LogAudioMixer: Display: Number of buffers to queue: 2 LogAudioMixer: Display: Max Channels (voices): 0 LogAudioMixer: Display: Number of Async Source Workers: 0 LogAudio: Display: AudioDevice MaxSources: 32 LogAudio: Display: Audio Spatialization Plugin: None (built-in). LogAudio: Display: Audio Reverb Plugin: None (built-in). LogAudio: Display: Audio Occlusion Plugin: None (built-in). LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' LogAudioMixer: Display: Using Audio Hardware Device スピーカー (Realtek(R) Audio) LogAudioMixer: Display: Initializing Sound Submixes... LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 LogInit: FAudioDevice initialized. LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. LogInit: Texture streaming: Enabled LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.0-19206456+++UE5+Release-5.0 LogEngineSessionManager: EngineSessionManager initialized LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" LogLiveCoding: Display: Starting LiveCoding LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development LogLiveCoding: Display: First instance in process group "UE_PacBuild_0x780c9fb1", spawning console LogLiveCoding: Display: Waiting for server LogLiveCoding: Display: Successfully initialized, removing startup thread LogInit: Transaction tracking system initialized BlueprintLog: New page: エディタの読み込み LocalizationService: ローカライズのサービスが無効になりました TimingProfiler: Initialize TimingProfiler: OnSessionChanged LoadingProfiler: Initialize LoadingProfiler: OnSessionChanged NetworkingProfiler: Initialize NetworkingProfiler: OnSessionChanged MemoryProfiler: Initialize MemoryProfiler: OnSessionChanged LogClass: Warning: In asset 'None', there is an enum property of type 'EIOSVersion' with an invalid value of 'IOS_12' LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: IOS_12 LogFileCache: Scanning file cache for directory 'D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Content/' took 0.00s LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() SourceControl: ソースコントロールは無効です LogUnrealEdMisc: Loading editor; pre map load, took 59.884 Cmd: MAP LOAD FILE="../../../../../../Download/Game/TPT_PacBuild/PacBuild 5.0/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: ライティングのビルド LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated MapCheck: New page: マップをチェック LightingResults: New page: <何も選択されていません> LogAudio: Display: Audio Device unregistered from world 'None'. LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms LogTexture: Display: テクスチャのビルド:/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.ThirdPersonExampleMap_BuiltData:DeprecatedTexture3884DE244CA9D1E5320A11B1C608A293 (BGRA8, 128X128 X1X1) (推定必須メモリ:2.499962 MB), エンコード速度:Fast LogStaticMesh: StaticMesh /Game/Geometry/Meshes/1M_Cube.1M_Cube should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/ThirdPerson/Meshes/Bump_StaticMesh.Bump_StaticMesh should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/ThirdPerson/Meshes/LeftArm_StaticMesh.LeftArm_StaticMesh should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/ThirdPerson/Meshes/Linear_Stair_StaticMesh.Linear_Stair_StaticMesh should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/ThirdPerson/Meshes/Ramp_StaticMesh.Ramp_StaticMesh should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/ThirdPerson/Meshes/RightArm_StaticMesh.RightArm_StaticMesh should be resaved to improve async compilation performance. LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonExampleMap'. LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 LogAIModule: Creating AISystem for world ThirdPersonExampleMap LogEditorServer: Finished looking for orphan Actors (0.000 secs) LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: マップチェックが完了: 0 エラー、 0 警告、完了に 0.11ミリ秒かかりました。 LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 0.549 LogUnrealEdMisc: Total Editor Startup Time, took 60.442 LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1228.80 MB (1.20 GB) budget. Usage: 0.00% LogShaderCompilers: Display: === Shader Compilation stats === LogShaderCompilers: Display: Shaders Compiled: 0 LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s LogShaderCompilers: Display: ================================================ LogWindowsTextInputMethodSystem: Activated input method: 日本語 (日本) - Microsoft IME (TSF IME). LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/' LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdv.upack', mount point: 'root:/' LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. LogUObjectGlobals: Warning: オブジェクト 'Class なし.Physics' が見つかりませんでした LogSlate: Took 0.000318 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) LogSlate: Took 0.000679 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/GenEiGothicPro-Regular.otf' (707K) LogSlate: Took 0.000586 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/GenEiGothicPro-Bold.otf' (698K) LogSlate: Took 0.000478 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) LogSlate: Took 0.005835 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) LogSlate: Took 0.006103 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) LogSlate: Took 0.000373 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/GenEiGothicPro-SemiBold.otf' (703K) LogSlate: Took 0.018072 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/GenEiGothicPro-Heavy.otf' (704K) LogSlate: Took 0.008675 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/GenEiGothicPro-Light.otf' (713K) LogStall: Startup... LogStall: Startup complete. LogInput: Warning: Action Jump uses invalid key Daydream_Left_Select_Click. LogInput: Warning: Action ResetVR uses invalid key Daydream_Left_Trackpad_Click. LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click. LogInput: Warning: Action Jump uses invalid key MagicLeap_Left_Trigger. LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click. LogInput: Warning: Action ResetVR uses invalid key MagicLeap_Left_Bumper. LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping. LogLoad: (Engine Initialization) Total time: 64.40 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds LogAssetRegistry: Asset discovery search completed in 58.0987 seconds LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects) LogContentStreaming: Texture pool size now 1000 MB LogSlate: Took 0.000196 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) LogSlate: Took 0.031947 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) LogDerivedDataCache: C:/Users/furcr/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.526 and deleted 0 file(s) with total size 0 MiB. LogDebuggerCommands: Repeating last play command: 選択ビューポート LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIEセッション: ThirdPersonExampleMap (2022/04/06 0:43:44) LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap LogPlayLevel: PIE: StaticDuplicateObject took: (0.004831s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.004917s) LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 LogAIModule: Creating AISystem for world ThirdPersonExampleMap LogPlayLevel: PIE: World Init took: (0.000916s) LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True LogAudioMixer: Display: Audio Mixer Platform Settings: LogAudioMixer: Display: Sample Rate: 48000 LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 LogAudioMixer: Display: Number of buffers to queue: 2 LogAudioMixer: Display: Max Channels (voices): 0 LogAudioMixer: Display: Number of Async Source Workers: 0 LogAudio: Display: AudioDevice MaxSources: 32 LogAudio: Display: Audio Spatialization Plugin: None (built-in). LogAudio: Display: Audio Reverb Plugin: None (built-in). LogAudio: Display: Audio Occlusion Plugin: None (built-in). LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' LogAudioMixer: Display: Using Audio Hardware Device スピーカー (Realtek(R) Audio) LogAudioMixer: Display: Initializing Sound Submixes... LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 LogInit: FAudioDevice initialized. LogAudio: Display: Audio Device (ID: 2) registered with world 'ThirdPersonExampleMap'. LogLoad: Game class is 'ThirdPersonGameMode_C' LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 60) at 2022.04.05-15.43.44 LogWorld: Bringing up level for play took: 0.002124 LogOnline: OSS: Created online subsystem instance for: :Context_2 PIE: サーバーにログインしました PIE: PIE合計開始時間 0.097 秒。 LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap LogWorld: UWorld::CleanupWorld for ThirdPersonExampleMap, bSessionEnded=true, bCleanupResources=true LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated LogPlayLevel: Display: Shutting down PIE online subsystems LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated LogAudio: Display: Audio Device unregistered from world 'None'. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms LogPlayLevel: Display: Destroying online subsystem :Context_2 LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.0-19206456+++UE5+Release-5.0 LogAnalyticsSessionSummarySender: Sent summary session report for: AppId=UEEditor.Rocket.Release SessionId={5FB61533-4059-CC37-1214-73B7900CF23A} LogSlate: Took 0.013536 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) LogTurnkeySupport: Display: Adding device menu item for LAPTOP-00GMF51T LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/TurnkeyReport_1.log" -log="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/TurnkeyLog_1.log" -project="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" -Device=Win64@LAPTOP-00GMF51T' LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/TurnkeyReport_1.log" -log="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/TurnkeyLog_1.log" -project="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" -Device=Win64@LAPTOP-00GMF51T" -nocompile ] LogTurnkeySupport: Completed device detection: Code = 0 LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" Turnkey -command=VerifySdk -UpdateIfNeeded -platform=Windows -Device=Windows@LAPTOP-00GMF51T -EditorIO -EditorIOPort=58522 -noturnkeyvariables -utf8output -WaitForUATMutex" -nocompile ] UATHelper: SDK をインストールしています (Windows): Running AutomationTool... UATHelper: SDK をインストールしています (Windows): It was not possible to find any compatible framework version UATHelper: SDK をインストールしています (Windows): The framework 'Microsoft.WindowsDesktop.App', version '3.1.0' (x64) was not found. UATHelper: SDK をインストールしています (Windows): - The following frameworks were found: UATHelper: SDK をインストールしています (Windows): 5.0.15 at [C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App] UATHelper: SDK をインストールしています (Windows): 6.0.2 at [C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App] UATHelper: SDK をインストールしています (Windows): You can resolve the problem by installing the specified framework and/or SDK. UATHelper: SDK をインストールしています (Windows): The specified framework can be found at: UATHelper: SDK をインストールしています (Windows): - https://aka.ms/dotnet-core-applaunch?framework=Microsoft.WindowsDesktop.App&framework_version=3.1.0&arch=x64&rid=win10-x64 UATHelper: SDK をインストールしています (Windows): BUILD FAILED LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/TurnkeyReport_2.log" -log="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/TurnkeyLog_2.log" -project="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" -platform=all' LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/TurnkeyReport_2.log" -log="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/Intermediate/TurnkeyLog_2.log" -project="D:/Download/Game/TPT_PacBuild/PacBuild 5.0/PacBuild.uproject" -platform=all" -nocompile ] LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' LogTargetPlatformManager: Display: Building Assets For WindowsEditor LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. LogTurnkeySupport: Completed SDK detection: ExitCode = 0 LogDerivedDataCache: C:/Users/furcr/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:08.683 and deleted 0 file(s) with total size 0 MiB.