
Shell
Start-Process -FilePath ‘D:\Program Files\Epic Games\UE_5.8\Engine\Binaries\Win64\UnrealEditor.exe’ -ArgumentList @(‘D:\Sandbox\BookAnimation_Codex\UE574Book\UE574Book 5.8\UE574Book.uproject’,’-log’)
Start-Process -FilePath 'D:\Program Files\Epic Games\UE_5.8\Engine\Binaries\Win64\UnrealEditor.exe' -ArgumentList @('D:\Sandbox\BookAnimation_Codex\UE574Book\UE574Book 5.8\UE574Book.uproject','-log')UE4の場合 ログを出すので、これでShader Compileが止まってるか見えるようになる。
Start-Process -FilePath ‘D:\Program Files\Epic Games\UE_4.26\Engine\Binaries\Win64\UE4Editor.exe’ -ArgumentList @(‘D:\Sandbox\UE426ArchVizInterior\UE426ArchVizInterior\UE426ArchVizInterior.uproject’,’-log’)
